April

April is a Sburb player from the Helix Session, mainly doing what she calls 'vibing'. Her plot relevance, if such relevance exists, has not yet been revealed. Her relevance has been tied by some to Ashe, while she herself remains vague, saying that she's "here because she feels like she should be." As the Maid of Breath, she tries to get along with everyone while at the same time quietly doing her own thing.

Biography
April was born in California, but bounced around Western America - currently residing in Montana - before settling in an as of yet unknown location before entering the medium. She began reading Homestuck in October of 2020 after getting bored in her call center job. She tries to maintain an easygoing, pleasant demeanor, which has only intensified since entering the medium. She has lived on a near-constant high of marijuana and other substances since achieving victory in the Helix session.

Appearance
April stands at just about 6 feet tall, with a modest frame. She has light skin and dark brown, almost black straight hair that goes down to halfway to her waist. She has permanent dark circles under her eyes, with moles and other pockmarks dotting her face. When not wearing her god-tier duds, she can often be seen sporting baggy clothing that emphasizes comfort, including faded band t-shirts, Homestuck shirts, which she thinks 'carry a funny irony', sweatpants and pajama pants, and various warm jackets and robes.

Post-Entry Biography
April's future self is known as anarchicMerrymaker, and ascended to godtier as the Maid of Breath in heavenlyHelix's session before being picked up by the crew of the Otaku/Weeb Session as they traveled to their post-scratch universe.

Land
April's land was the Land of Fleets and Frontiers, a massive world-spanning ocean with thousands upon thousands of tropical islands, colorful characters, and bustling, free, port towns. Ships criss-crossed the ocean, delivering goods and merry. April arrived in a particularly pleasant part of the omni-archipelago, with friends and allies aplenty.

But there was a threat to the freedom the consorts enjoy - the dread pirate - and Denizen - Njörðr, and his armada of ships manned by slaves. His fleets would arrive in ports, demand tribute, then leave without a second thought, but there were rumblings that the collection of islands and ports that he has more direct control over - and as such the eternal storm that clouds them - were expanding.

As April approached lair, her consort allies and friends slowly peeled off, as it became clear that she had to face the Denizen alone - the Maid of Breath had to learn how to trust herself and her abilities. Even her ability to talk to her coplayers went away as she stepped onto Njörðr's craggy rock lair. As she stepped into the chamber, she was offered The Choice, and took it. Instantly, the room flooded with darkness and an incredibly loud noise, forcing her to either return to fight another time, or try and remember what the room was like before everything went black. She, however, realized there was an option unstated. April realized she could still feel the wind, and lived up to her classpect by serving it. She felt what the wind felt, equally moving with it and guiding it's path, managing to defeat Njörðr and restore blue skies and freedom to LOFAF.